Rust Hacker v1.1


Big thanks to everyone who played and provided feedback in the game jam! I’ve already made a bunch of changes from the feedback I’ve received and working on more:

Changes

  • Selling now only costs 10 time
  • Game starts on the e-waste screen and there is a bubble to highlight the loot button
  • Travel locations now have labels to help explain what they are
  • Recipe book now stretches to the full height of the screen
  • Updated credits page with everyone who play tested and provided feedback during the gamejam voting phase
  • Rarity added to tooltip
  • Reordered crafting recipes into a more logical order
  • Items now have an icon if they have a botnet power, or are only used for their sell value

Bugfixes

  • Having an item in the trash slot now blocks travel
  • Fixed asset links in credits page not working

Experimental Modes (WIP)

I’ve also started work on some alternate styles of playing the game - one where botnet power is accumulated while the devices stay in your inventory and another where the game is changed into a bit more of a roguelike. More updates will be provided if/when either of these are ready for public testing!

Files

Rust Hacker.exe 109 MB
Jan 26, 2026
Rust Hacker.zip 77 MB
Jan 26, 2026
RustHacker.x86_64 84 MB
Jan 26, 2026
index.zip Play in browser
Jan 26, 2026

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